
Customizable to any situation, an automaton can be a fearsome fighter battling alongside its master or dealing devastating ranged damage from afar. In the hands of a puppetmaster, an automation proves to be a powerful weapon and ally. Automaton ( Ex)Īt 1st level, a puppetmaster creates a small-sized puppet construct that serves the wishes of its master. This ability replaces the engineer’s firearms proficiency. Table: Small, Medium, or Large Puppetmaster Unarmed Damage Level A puppetmaster’s unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that modify either manufactured weapons or natural weapons. He has the same choice to deal lethal or nonlethal damage while grappling. Usually, a puppetmaster’s unarmed strikes deal lethal damage, but he can choose to deal nonlethal damage instead with no penalty on his attack roll.
#ASSASSIN PROFICIENCY AUTOMATON FULL#
A puppetmaster applies his full Strength modifier (not half) on damage rolls for all his unarmed strikes. This means that a puppetmaster may make unarmed strikes with his hands full. A puppetmaster may attack with fists, elbows, knees, and feet. Unarmed Strike ( Ex)Īt 1st level, a puppetmaster gains Improved Unarmed Strike as a bonus feat.

The puppetmaster mainly focuses on STR/DEX for martial combat and INT for his class features.ġst – Firearms Proficiency, Automaton, Technologist. The puppetmaster is an archetype of the engineer class. Unlike other automatons, the puppet can reprogrammed to perform different functions, as well as customized using over a dozen attachments. Puppetmasters are adept with hand-to-hand combat, but their specialty is activating an automaton to assist them in combat. Entertainers from the Near East in Vana’diel, they use their puppets to entertain audiences, but they are also effective in combat.
